Qaab-dhismeedka 3D
Qaab-dhismeed loogu talagalay tilmaamo la hagaajiyay oo loogu talagalay fiidiyowyada 3D-ga waqtiga-dhabta ah iyadoo la adeegsanayo three.js. Loo habeeyay gallery-ga Prompt Motion - geli sheekadaada.
Soo-jeedin La Hagaajiyay
Dhis Gallery-ga Prompt Motion, oo dib loogu sawiray meel 3D ah oo kaararka fiidiyowga ah oo ku yaal darbiyada qaloocan, hal bog oo HTML ah oo iskiis u shaqeeya oo leh three.js. Qaabka: iftiin jilicsan iyo meel bannaan oo cad oo ku jirta Prompt Motion: madow iyo caddaan, Geist, hal lahjad oranji ah. Sawirka saxiixa waa dib u jiid meesha marinnada kaarku ay ku kala baxaan xarfaha MUUQAALKA DEGDEGGA ah ee laga arkay kor. Wax walba u dhis sidii loogu talagalay. Kamarad: kamarad filim, ee ma aha kontaroolada wareegga. Sawir kasta wuxuu isticmaalaa hal dhaqdhaqaaq oo la magac baxay (dolly, crane, orbit, riix-in, rack focus), oo si fudud loo geliyo oo loo baxo, kamaraduna weligeed ma dhex marto joomatari. Iftiin iyo agab: fure, iftiin buuxin iyo wareegsan oo leh hoos jilicsan, khariidad deegaan oo loogu talagalay milicsiga, ceeryaamo qoto dheer, agab ku salaysan jir ahaan oo leh qallafsanaan kala duwan, khariidaynta codka ACES. Waxba uma ekaan karaan walxo caadi ah. Dhaqdhaqaaqa: waxyaabuhu way isku falceliyaan (waxa ku dhaca ayaa dhaqaaqa, waxa ku dhow ayaa iftiimaya), oo ay wadaan ilo ama fiisigis fudud, oo aan waligood ahayn kuwo toosan. Mamnuuc: agabka caadiga ah iyo nalalka, calaamadaha qoraalka ee sabeynaya, wax walba way iftiimayaan, shay si tartiib tartiib ah u wareegaya sida fikradda oo dhan, wax kasta oo u eg bandhig farsamo. Dabayl, qiyaastii saddex ilbiriqsi midkiiba: 1. Macro ku yaal geeska hal kaar oo iftiin jilicsan leh, ka dibna rack-ka diiradda saar muuqaalkiisa ciyaarta (boostar dhab ah oo ka socda goobta). 2. Gadaasha Dolly: waa mid ka mid ah boqollaal kaar oo ku yaal derbi si tartiib ah u qaloocan, dhammaantoodna ciyaaraya; mowjad iftiin oranji ah ayaa ku socota derbiga ka dibna kaar kastaa si yar ayuu u janjeeraa marka uu marayo. 3. Kor iyo hoos u riix derbiga: gadaashiisa, derbiyo badan ayaa sameeya marinno. 4. Hal kaar ayaa soo baxaya, u janjeera dhanka kamaradda iyadoo miisaan leh oo deggan; tilmaamihiisa waxaa lagu daabacay dhabarkiisa wuxuuna u kacayaa sidii nooc 3D ah, sadar-sadar. 5. Sawirka saxiixa: jiid meel fog oo kor iyo hoos ah halka iftiinka oranji uu raadraacayo O. 6. Ku deg calaamadda wordmark iyo prompt-motion.com. 1. Hal fayl HTML ah, three.js oo CDN ah, tallaabo dhisme la'aan ah. Ku samee wax walba kood; ma jiraan noocyo la soo dejiyay, mana jiraan qaabab muuqaal ah marka laga reebo boodhadhka fiidiyowga ee bogga ee kaararka. 2. Isticmaal MeshPhysicalMaterial, jawi PMREM ah oo ka socda RoomEvironment, hooska jilicsan, khariidaynta codka ACES iyo ka hortagga kala-goynta. Ku dar qoto dheer oo goobta ah oo keliya sawirrada u baahan. 3. Ku hay 60fps laptop-ka. 4. Ku dar qaab?render ah halkaas oo qaab kasta laga xisaabiyo waqtiga (kala sooc la'aan, saacad la'aan), si loogu qaban karo Playwright Riwaayadda MP4 ee 1920x1080. 5. Qabso hal sawir halkii sawir, fiiri, oo hagaaji wax kasta oo siman, magac kale leh, jajaban ama adag in la akhriyo. Deji eexda hooska, ama dusha sare waxay yeelan doontaa finan xariijimo leh. Ku hay meelaha u dhow iyo kuwa fog mid adag, ama meelaha fog fog si ay u libdhaan. Lambar kasta oo aan kala sooc lahayn ku dar, ama sawirku ma la mid noqon doono horudhaca. Sharax sawirka saxiixa iyo liiska sawirka dhowr sadar, ka dibna dhis adigoon wax kale i weydiin. I sii faylka HTML iyo MP4 20-ilbiriqsi ah oo lagu qabtay qaabka?render.
Build the Prompt Motion gallery, reimagined as a 3D space of video cards on curved walls, as one self-contained HTML page with three.js.
Style: soft daylight and white space in Prompt Motion's own: black and white, Geist, one orange accent.
The signature shot is the pull back where the corridors of cards resolve into the letters PROMPT MOTION seen from above. Build everything toward it.
Camera: a film camera, not orbit controls. Every shot uses one named move (dolly, crane, orbit, push-in, rack focus), eased in and out, and the camera never passes through geometry.
Light and materials: a key, fill and rim light with soft shadows, an environment map for reflections, fog for depth, physically based materials with varied roughness, ACES tone mapping. Nothing should look like a default material.
Motion: things react to each other (what's hit moves, what's near lights up), driven by springs or simple physics, never linear tweens.
Banned: default materials and lighting, floating text labels, glows on everything, a slowly spinning object as the whole idea, anything that looks like a tech demo.
Shots, about three seconds each:
1. Macro on the edge of one card in soft light, then rack focus onto its playing video (a real poster from the site). 2. Dolly back: it's one of hundreds of cards on a gently curved wall, all playing; a wave of orange light runs along the wall and each card tilts slightly as it passes. 3. Crane up and over the wall: behind it, more walls form corridors. 4. One card unhinges, swings toward the camera with weight and settles; its prompt is printed on its back and lifts off as 3D type, line by line. 5. The signature shot: pull far back and up while the orange light traces the O. 6. Settle on the wordmark and prompt-motion.com.
1. One HTML file, three.js from a CDN, no build step. Model everything in code; no downloaded models, and no textures except the site's own video posters for the cards.
2. Use MeshPhysicalMaterial, a PMREM environment from RoomEnvironment, soft shadows, ACES tone mapping and antialiasing. Add depth of field only on shots that need it.
3. Hold 60fps on a laptop.
4. Add a ?render mode where every frame is computed from time (seeded randomness, no clock), so it can be captured with Playwright into an MP4 at 1920x1080.
5. Capture one frame per shot, look at it, and fix anything flat, aliased, clipping or hard to read.
Set shadow bias, or surfaces get striped acne. Keep near and far planes tight, or distant surfaces flicker. Seed every random number, or the render won't match the preview.
Describe the signature shot and the shot list in a few lines, then build it without asking me anything else. Give me the HTML file and a 20-second MP4 captured with the ?render mode.
Natiijada ugu fiican: Claude Opus 5.5 oo leh heerka ugu sarreeya ee dadaalka. Template by Prompt Motion; muuqaal: bilaabid iyada oo aan wax laga beddelin.
Samee muuqaal sidan oo kale ah
Samee fiidiyowyadan oo kale adiga - 7 jeer ka jaban API-ga - adoo adeegsanaya kordhinta Google Chrome.. Waxay la shaqeysaa Claude iyada oo loo marayo MCP: waxaad sharraxaysaa hawsha, kordhintana waxay maamushaa habka soo saarista laga bilaabo tilmaamaha ilaa faylka la dhammeeyey. Waxay soo saartaa fiidiyowyo, way isku keentaa, way ku dhawaaqdaa, wayna tarjumtaa.





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