Ithempulethi ye-3D
Ithempulethi yezeluleko ezithuthukisiwe zamavidiyo e-3D esikhathi sangempela kusetshenziswa three.js. Ilungiselelwe igalari Prompt Motion —faka indaba yakho.
Iseluleko Esithuthukisiwe
Yakha i igalari Prompt Motion, ephinde yacatshangwa njengendawo ye-3D yamakhadi evidiyo ezindongeni ezigobile, njengekhasi elilodwa HTML elizimele elinama- three.js. Isitayela: ukukhanya kwelanga okuthambile kanye nendawo emhlophe ku- Prompt Motion uqobo: omnyama nomhlophe, Geist, i-accent eyodwa e-orange. Isithombe sesiginesha sithi ukudonsela emuva lapho imihubhe yamakhadi ingena khona ezinhlamvini ze-PROMPT MOTION ezibonakala ngenhla. Yakha konke ngakuyo. Ikhamera: ikhamera yefilimu, hhayi izilawuli ze-orbit. Isithombe ngasinye sisebenzisa ukunyakaza okukodwa okuqanjwe ngokuthi (i-dolly, i-crane, i-orbit, i-push-in, i-rack focus), okungena nokuphuma kalula, futhi ikhamera ayidluli ku-geometry. Ukukhanya nezinto zokwakha: ukhiye, ukugcwalisa kanye nokukhanya komphetho onezithunzi ezithambile, imephu yendawo yokubonisa, inkungu yokujula, izinto ezisekelwe ngokomzimba ezinobunzima obuhlukahlukene, imephu yethoni ye ACES. Akukho okufanele kubukeke njengento ezenzakalelayo. Ukunyakaza: izinto ziyasabelana (okushayiwe kuyanyakaza, okuseduze kuyakhanya), kuqhutshwa yiziphethu noma i-physics elula, okungakaze kube yi-linear tweens. Okuvinjelwe: izinto ezizenzakalelayo kanye nokukhanya, amalebula ombhalo antantayo, kukhanya kukho konke, into ejikelezayo kancane njengomqondo wonke, noma yini ebukeka njengedemo yobuchwepheshe. Izithombe, cishe imizuzwana emithathu ngayinye: 1. I-Macro emaphethelweni ekhadi elilodwa ekukhanyeni okuthambile, bese ugxila kuvidiyo yalo yokudlala (iphosta yangempela evela kusayithi). 2. UDolly emuva: ingenye yamakhadi angamakhulu odongeni olugobile kancane, wonke edlala; igagasi lokukhanya okusawolintshi ligijima odongeni futhi ikhadi ngalinye liyatsheka kancane njengoba lidlula. 3. Khwela phezulu naphezu kodonga: ngemuva kwalo, izindonga ezengeziwe zakha imihubhe. 4. Ikhadi elilodwa liyavuleka, liphendukela ekhamera ngesisindo futhi lihlala; i-prompt yalo iphrintiwe ngemuva kwayo futhi iphakanyiswa njengohlobo lwe-3D, umugqa nomugqa. 5. Isithombe esisayinayo: donsela emuva kakhulu naphezulu ngenkathi ukukhanya okusawolintshi kulandela i-O. 6. Hlala ku-wordmark kanye ne-prompt-motion.com. 1. Ifayela elilodwa HTML, three.js avela ku-CDN, akukho sinyathelo sokwakha. Yenza imodeli yakho konke ngekhodi; akukho mamodeli alandiwe, futhi akukho ukwakheka ngaphandle kwamaphosta evidiyo esayithi lamakhadi. 2. Sebenzisa i-MeshPhysicalMaterial, indawo ye-PMREM evela ku-RoomEnvironment, izithunzi ezithambile, ACES tone mapping kanye ne-antialiasing. Engeza ukujula kwensimu kuphela ezithombeni ezikudingayo. 3. Bamba i-60fps kwi-laptop. 4. Engeza imodi ethi?render lapho uhlaka ngalunye lubalwa kusukela ngesikhathi (ukungahleliwe okuhlwanyelwe, akukho iwashi), ukuze luthathwe nge Playwright lube yi- MP4 ku- 1920x1080. 5. Thwebula uhlaka olulodwa ngesithombe ngasinye, usibuke, bese ulungisa noma yini eyisicaba, engaziwa, eqoshiwe noma okunzima ukuyifunda. Beka ukuthambekela kwesithunzi, noma izindawo zithole ama-acne anemigqa. Gcina izindawo eziseduze nezikude ziqinile, noma izindawo ezikude zikhanye. Faka inombolo ngayinye engahleliwe, noma ukuboniswa ngeke kufane nokubuka kuqala. Chaza isithombe esiyisiginesha kanye nohlu lwezithombe ngemigqa embalwa, bese uyakha ngaphandle kokungibuza lutho olunye. Nginike ifayela HTML kanye ne MP4 yamasekhondi angu-20 ethathwe ngemodi ye-?render.
Build the Prompt Motion gallery, reimagined as a 3D space of video cards on curved walls, as one self-contained HTML page with three.js.
Style: soft daylight and white space in Prompt Motion's own: black and white, Geist, one orange accent.
The signature shot is the pull back where the corridors of cards resolve into the letters PROMPT MOTION seen from above. Build everything toward it.
Camera: a film camera, not orbit controls. Every shot uses one named move (dolly, crane, orbit, push-in, rack focus), eased in and out, and the camera never passes through geometry.
Light and materials: a key, fill and rim light with soft shadows, an environment map for reflections, fog for depth, physically based materials with varied roughness, ACES tone mapping. Nothing should look like a default material.
Motion: things react to each other (what's hit moves, what's near lights up), driven by springs or simple physics, never linear tweens.
Banned: default materials and lighting, floating text labels, glows on everything, a slowly spinning object as the whole idea, anything that looks like a tech demo.
Shots, about three seconds each:
1. Macro on the edge of one card in soft light, then rack focus onto its playing video (a real poster from the site). 2. Dolly back: it's one of hundreds of cards on a gently curved wall, all playing; a wave of orange light runs along the wall and each card tilts slightly as it passes. 3. Crane up and over the wall: behind it, more walls form corridors. 4. One card unhinges, swings toward the camera with weight and settles; its prompt is printed on its back and lifts off as 3D type, line by line. 5. The signature shot: pull far back and up while the orange light traces the O. 6. Settle on the wordmark and prompt-motion.com.
1. One HTML file, three.js from a CDN, no build step. Model everything in code; no downloaded models, and no textures except the site's own video posters for the cards.
2. Use MeshPhysicalMaterial, a PMREM environment from RoomEnvironment, soft shadows, ACES tone mapping and antialiasing. Add depth of field only on shots that need it.
3. Hold 60fps on a laptop.
4. Add a ?render mode where every frame is computed from time (seeded randomness, no clock), so it can be captured with Playwright into an MP4 at 1920x1080.
5. Capture one frame per shot, look at it, and fix anything flat, aliased, clipping or hard to read.
Set shadow bias, or surfaces get striped acne. Keep near and far planes tight, or distant surfaces flicker. Seed every random number, or the render won't match the preview.
Describe the signature shot and the shot list in a few lines, then build it without asking me anything else. Give me the HTML file and a 20-second MP4 captured with the ?render mode.
Umphumela omuhle kakhulu: Claude Opus 5.5 enezinga eliphezulu lomzamo. Ithempulethi nge- Prompt Motion; ividiyo: ukuqalisa ngaphandle kokuhlelwa.
Yenza ividiyo efana nale
Zenzele amavidiyo anjengalawa—ashibhile ngokuphindwe kasikhombisa kune-API—ngesandiso sethu se-Google Chrome.. Isebenza Claude nge MCP: uchaza umsebenzi, futhi isandiso siphatha inqubo yokukhiqiza kusukela ku-prompt kuya kufayela eliqediwe. Sikhiqiza amavidiyo, siwahlanganise, siwasho, futhi siwahumushe.





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