Itemplate ye-3D
Ithempleyithi yezicelo eziphuculweyo zeevidiyo ze-3D zexesha langempela kusetyenziswa three.js. Ilungiselelwe igalari Prompt Motion —faka ibali lakho.
Isilumkiso esiphuculweyo
Yakha i igalari Prompt Motion, ephinde yacingelwa njengendawo ye-3D yamakhadi evidiyo eludongeni olugobileyo, njengephepha elinye le- HTML elizimeleyo eline three.js. Uhlobo: ukukhanya kwelanga okuthambileyo kunye nendawo emhlophe kwiPrompt Prompt Motion 's own: mnyama nomhlophe, Geist, i-accent enye yeorenji. Umfanekiso osayinweyo ngu ukutsalwa umva apho iipaseji zamakhadi zijika zibe ngoonobumba ababizwa ngokuba yi-PROMPT MOTION ababonwa phezulu. Yakha yonke into ibhekisele kuyo. Ikhamera: ikhamera yefilimu, hayi ulawulo lwe-orbit. Yonke ifoto isebenzisa intshukumo enye ebizwa ngokuba yi-(dolly, crane, orbit, push-in, rack focus), ingena iphuma kancinci, kwaye ikhamera ayidluli kwi-geometry. Ukukhanya nezinto: isitshixo, isibane esizalisiweyo kunye nesangqa esinezithunzi ezithambileyo, imephu yokusingqongileyo yokubonakalisa, inkungu yobunzulu, izinto ezisekwe ngokwasemzimbeni ezinoburhabaxa obahlukeneyo, imephu yethoni ye ACES. Akukho nto ifanele ibonakale njengezinto ezisisiseko. Intshukumo: izinto ziyasabelana (oko kubethekileyo kuyashukuma, oko kuphantse kwakhanya), ziqhutywa zizipringi okanye yifiziksi elula, azikaze zibe zii-tweens ezithe ngqo. Ivaliwe: izixhobo ezizenzekelayo kunye nokukhanya, iilebhile zombhalo ezidadayo, zikhanya kuyo yonke into, into ejikelezayo kancinci njengengcamango iyonke, nantoni na ebonakala ngathi yidemo yetekhnoloji. Iishothi, malunga nemizuzwana emithathu nganye: 1. I-Macro emphethweni wekhadi elinye ekukhanyeni okuthambileyo, uze ugxile kwividiyo yalo yokudlala (ipowusta yokwenyani evela kwindawo). 2. UDolly umva: yenye yamakhulu amakhadi eludongeni olugobileyo kancinci, onke edlala; igagasi lokukhanya okuorenji lihamba eludongeni kwaye ikhadi ngalinye lithambekela kancinci njengoko lidlula. 3. Qhuba phezulu naphezu kodonga: emva kwalo, iindonga ezingaphezulu zenza iipaseji. 4. Ikhadi elinye liyavuleka, lijike liye kwikhamera ngobunzima kwaye lihlala; i-prompt yalo iprintiwe ngasemva kwayo kwaye iphakanyiswa njengohlobo lwe-3D, umgca ngomgca. 5. Umfanekiso ocacileyo: rhoxa kude umva kwaye unyuke ngelixa isibane esiorenji silandela i-O. 6. Hlala kwi-wordmark kunye ne-prompt-motion.com. 1. Ifayile enye HTML, three.js ezivela kwi-CDN, akukho nyathelo lokwakha. Yenza umzekelo wento yonke kwikhowudi; akukho modeli zikhutshelweyo, kwaye akukho textures ngaphandle kweepowusta zevidiyo zesiza samakhadi. 2. Sebenzisa iMeshPhysicalMaterial, indawo ye-PMREM evela kwiRoomEnvironment, izithunzi ezithambileyo, ACES tone mapping kunye ne-antialiasing. Yongeza ubunzulu bebala kuphela kwiifoto eziyifunayo. 3. Bamba i-60fps kwi-laptop. 4. Yongeza imo ye-?render apho ifreyimu nganye ibalwa ukusuka kwixesha (ukungacwangciswanga okufakwe imbewu, akukho wotshi), ukuze ithathwe Playwright ibe yi- MP4 kwi- 1920x1080. 5. Bamba ifreyimu enye ngefoto nganye, uyijonge, kwaye ulungise nantoni na ethe tyaba, engaziwa, enqumliweyo okanye ekunzima ukuyifunda. Beka ucalucalulo lomthunzi, okanye iindawo zibe nemigca ye-acne. Gcina iindawo ezikufutshane nezikude ziqinile, okanye iindawo ezikude zikhanye. Tyala inani ngalinye elingacwangciswanga, okanye umboniso awuyi kuhambelana nomboniso wokuqala. Chaza umfanekiso wesiginitsha kunye noluhlu lweefoto ngemigca embalwa, uze uwakhe ngaphandle kokundibuza enye into. Ndinike ifayile HTML kunye ne- MP4 yemizuzwana engama-20 ethathwe ngemo ye-?render.
Build the Prompt Motion gallery, reimagined as a 3D space of video cards on curved walls, as one self-contained HTML page with three.js.
Style: soft daylight and white space in Prompt Motion's own: black and white, Geist, one orange accent.
The signature shot is the pull back where the corridors of cards resolve into the letters PROMPT MOTION seen from above. Build everything toward it.
Camera: a film camera, not orbit controls. Every shot uses one named move (dolly, crane, orbit, push-in, rack focus), eased in and out, and the camera never passes through geometry.
Light and materials: a key, fill and rim light with soft shadows, an environment map for reflections, fog for depth, physically based materials with varied roughness, ACES tone mapping. Nothing should look like a default material.
Motion: things react to each other (what's hit moves, what's near lights up), driven by springs or simple physics, never linear tweens.
Banned: default materials and lighting, floating text labels, glows on everything, a slowly spinning object as the whole idea, anything that looks like a tech demo.
Shots, about three seconds each:
1. Macro on the edge of one card in soft light, then rack focus onto its playing video (a real poster from the site). 2. Dolly back: it's one of hundreds of cards on a gently curved wall, all playing; a wave of orange light runs along the wall and each card tilts slightly as it passes. 3. Crane up and over the wall: behind it, more walls form corridors. 4. One card unhinges, swings toward the camera with weight and settles; its prompt is printed on its back and lifts off as 3D type, line by line. 5. The signature shot: pull far back and up while the orange light traces the O. 6. Settle on the wordmark and prompt-motion.com.
1. One HTML file, three.js from a CDN, no build step. Model everything in code; no downloaded models, and no textures except the site's own video posters for the cards.
2. Use MeshPhysicalMaterial, a PMREM environment from RoomEnvironment, soft shadows, ACES tone mapping and antialiasing. Add depth of field only on shots that need it.
3. Hold 60fps on a laptop.
4. Add a ?render mode where every frame is computed from time (seeded randomness, no clock), so it can be captured with Playwright into an MP4 at 1920x1080.
5. Capture one frame per shot, look at it, and fix anything flat, aliased, clipping or hard to read.
Set shadow bias, or surfaces get striped acne. Keep near and far planes tight, or distant surfaces flicker. Seed every random number, or the render won't match the preview.
Describe the signature shot and the shot list in a few lines, then build it without asking me anything else. Give me the HTML file and a 20-second MP4 captured with the ?render mode.
Isiphumo esingcono: Claude Opus 5.5 enomlinganiselo ophezulu womzamo. Itemplate yiPrompt Prompt Motion; ividiyo: ukuqalisa ngaphandle kokuhlelwa.
Yenza ividiyo efana nale
Zenzele iividiyo ezinje—ezixabiso liphantsi ngokuphindwe kasixhenxe kune-API—ngokongeza kwethu kwi-Google Chrome.. Isebenza Claude nge- MCP: uchaza umsebenzi, kwaye ulwandiso luphatha inkqubo yokuvelisa ukusuka kwisicelo ukuya kwifayile egqityiweyo. Luvelisa iividiyo, luzihlanganise, luzivakalise, kwaye luziguqulele.





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