Nyetél: Promo generator iklan UGC
Pidéo éta anu dijieun ku prompt @twoclipping. Tambahkeun detil anjeun—éta bakal ditambahkeun kana prompt.
Paréntah awal @twoclipping
Pék taroskeun ka abdi: nami produk sareng jangji hiji baris, 3 dugi ka 5 momen UI kanggo dipidangkeun, hiji warna aksen, 10 dugi ka 20 klip vertikal asli anu abdi gaduh, sareng lagu bebas royalti kalayan potongan anu jelas (contona Mixkit, gratis kanggo panggunaan komérsial). Minimal kelas luhur. Hiji ideu per bidikan, seueur rohangan kosong, hiji warna aksen, hiji sans anu bersih (Geist atanapi Inter) kalayan pelacakan anu rapet. Hurup anu disamarkan, potongan anu cocog, hiji basa kaméra anu lemes. Rekaman nyata hungkul, sanés kartu placeholder. Teu aya titik dina téks dina layar. Dilarang: cincin gelombang kejut, semburan partikel, pamisah RGB, goyangan kaméra, suar lénsa, cahaya néon, lanté grid, latar tukang anu kedip-kedip, sareng gerakan anu gampang mantul. 10 bar dina 120 BPM, masing-masing 2 detik. Bar 1: hook na ngadarat kecap demi kecap dina ketukan. Bar 2: hiji kecap pancing robah jadi UI produk. Kursor ngetik teras ngaklik. Titisanna: bunderan muka kaluar tina tombol kana pamandangan anu poék. Teras hiji gerakan per bar: témbok klip nyata kalayan garis scan sareng 3 winners, output konci salaku tipe ageung, korsel 3D pidéo nyata kalayan pantulan lanté sareng pecut anu kabur kana hiji klip pahlawan, pahlawan dina telepon gigireun panel anu ngabalikeun kana hasil, statistik ageung dina push cuts, ticker 3 kecap, pangungkab logo, fade ka hideung. 1. Hiji file HTML dina 1920x1080. Unggal gaya diitung tina waktos di jerona http:// window.seek(t): euweuh animasi CSS, euweuh timer, euweuh status antara pigura. 2. Pidéo asli: ekstrak klip kana runtuyan JPEG 30fps nganggo ffmpeg sareng gentos sumber gambar per pigura. seek ngantosan gambar didekode. 3. Analisis lagu nganggo numpy: tempo, grid ketukan, énergi per bar, turunna. Kalibrasi grid kana tendangan anu saleresna. Unggal potongan aya dina downbeat, unggal UI dina ketukan. 4. Render nganggo Playwright: 3 subframe per frame dina t minus, at, sareng plus 1/240s, teras blend sareng ffmpeg tmix kanggo motion blur anu nyata dina 60fps. 5. Tempatkeun unggal éfék sora supados puncak anu diukur, sanés awal file na, sumping dina acara éta. Jaga éfékna tetep jempé dina musik. Loudnorm ka -14 LUFS. 6. Pariksa 20 pigura atanapi langkung sateuacan render lengkep. Koreksi naon waé anu pabalatak, tumpang tindih atanapi hésé dibaca. Ulah nyetel opacity atanapi filter dina elemen preserve-3d, sabab éta bakal rata sareng dua sisi bakal katingali. Gantina, lunturkeun bungkusna. Ukur posisi elemen nalika runtime pikeun potongan cocog. Ngan anggo musik sareng épék sora anu lisénsina ngamungkinkeun panggunaan komérsial. Penta masukan ti abdi, teras tunjukkeun storyboard anu eusina unggal timing dina beat grid sateuacan anjeun nyerat kode naon waé.
Ask me for: the product name and a one-line promise, 3 to 5 UI moments to show, one accent color, 10 to 20 real vertical clips I own, and a royalty-free song with a clear drop (e.g. Mixkit, free for commercial use).
High-end minimal. One idea per shot, lots of empty space, one accent color, one clean sans (Geist or Inter) with tight tracking. Masked type reveals, match cuts, one smooth camera language. Real footage only, never placeholder cards. No full stops in on-screen text.
Banned: shockwave rings, particle bursts, RGB split, camera shake, lens flares, neon glows, grid floors, flashing backgrounds, bouncy easing.
10 bars at 120 BPM, 2 seconds each.
Bar 1: the hook lands word by word on the beats.
Bar 2: one hook word morphs into the product UI. A cursor types and clicks.
The drop: a circle opens out of the button into a dark scene.
Then one move per bar: a wall of real clips with a scan line and 3 winners, the key output as big type, a 3D carousel of real videos with floor reflections and a motion-blurred whip onto one hero clip, the hero in a phone next to a panel that flips into results, big stats on push cuts, a 3-word ticker, a logo reveal, a fade to black.
1. One HTML file at 1920x1080. Every style is computed from time inside
http://
window.seek(t): no CSS animations, no timers, no state between frames.
2. Real video: extract clips to 30fps JPEG sequences with ffmpeg and swap img sources per frame. seek awaits the image decodes.
3. Analyze the song with numpy: tempo, beat grid, energy per bar, the drop. Calibrate the grid to the real kick hits. Every cut sits on a downbeat, every UI hit on a beat.
4. Render with Playwright: 3 subframes per frame at t minus, at, and plus 1/240s, then blend with ffmpeg tmix for real motion blur at 60fps.
5. Place each sound effect so its measured peak, not its file start, lands on the event. Keep the effects quiet under the music. Loudnorm to -14 LUFS.
6. Probe 20 or more frames before the full render. Fix anything cluttered, overlapping or hard to read.
Never set opacity or filter on a preserve-3d element, because it flattens and both faces show. Fade its wrapper instead. Measure element positions at runtime for match cuts. Only use music and sound effects whose license allows commercial use.
Ask me for the inputs, then show me a storyboard with every timing on the beat grid before you write any code.
Pitunjuk dicandak tina pos @twoclipping.
Jadikeun milik anjeun
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