Ho seta: Sistimi ea motsamao oa matheba a lamunu
Video ke yona e entseng tlhahiso @ultimaxbt. Kenya dintlha tsa hao—di tla eketswa tlhahisong.
Tlhahiso ea pele @ultimaxbt
Mpotse: leibole e kgutshwane bakeng sa toggle ya ho bula, lentswe le le leng la mohale, peresente bakeng sa kerafo, mongolo wa karete ya ho qetela, mmala o le mong wa kgatiso, le pina e nang le morethetho o hlakileng. Filimi ea moralo oa motsamao oa 2D ka 16:9. Sebelisa kanavase e mofuthu e tšoeu, bokamorao bo batlang bo le botšo, mongolo o motenya le lets'oao le le leng le hlakileng la lamunu. Letheba la lamunu le hokahanya sebaka se seng le se seng: le qala ho UI, le fetoha letheba holim'a tlhaku, le sala morao kerafo ea selemo, le hola ho ba sebopeho 'me le khutlela kareteng ea ho qetela. Sesupa-tsela se etsa hore ho tobetsa ha ho qala ho utloahale e le 'nete. Boloka motsamao o le bohale ebile o laoloa, ka li-overshoots tse nyane tsa selemo le nako e se nang letho. E thibetsoe: litšoantšo tsa setoko, li-gradients, khanya, ho phatloha ha likaroloana, liphetoho tse sa reroang le motsamao o sa hokahanngoang le karolo e seng e ntse e le skrineng. Hoo e ka bang metsotsoana e 15, ka phetoho ea pono ho morethetho o mong le o mong o moholo. Bula: khesara e tobetsa konopo ya lamunu e pela "Reduce Motion". Ditlhaku di a kobeha mme di tsamaya sebakeng sa tsona ho fihlela ho setse "Motion" feela, mme letheba la lamunu le ka hodima "i". Selemo: letheba le tlola hole le lentswe mme le wela hodima kerafo. Tsela ya lona e hula karabelo ya selemo, e feta sepheo mme e dula pela modumo wa "+22%. Sebopeho: letheba le thunya moleng, le hola ho ba selikalikoe sa lamunu mme le tlatsa foreimi. Sekwere se setsho se chitja se potoloha ka hare ho sona, ebe se otloloha ho ba pilisi. Sebaka se honyela ho ba letheba le le leng la lamunu botshong. Mofuta: mantsoe a kang "SPRINGS", "EASING", "KINETIC TYPE", "3D" le "SOUND" a potoloha letheba. Selikalikoe sa mofuta se buleha ho ea tšimong ea matheba a manyane. Senola: lebala la halftone le atoloha mme le fetoha le letsho, le senola karete ya ho qetela: " Opus 5.5 ", "Motion designer." le "0 keyframes". Khutlela: letheba la lamunu le khutlela morao ka har'a halftone, grafo le toggle. Bapisa foreimi ea ho qetela le ea pele e le hore video e lokele hantle. 1. Faele e le 'ngoe HTML, 1920x1080 ka 60fps. Bala setšoantšo se seng le se seng ho tloha nakong e ka hare ho batla(t): ha ho na liphetoho CSS, li-timers kapa boemo bo tsamaisoang lipakeng tsa liforeimi. 2. Sebelisa li-spring tse koetsoeng bakeng sa ho fetola, ho tlola le grafo. Thala grafo ho tsoa mosebetsing o tšoanang oa selemo o tsamaisang letheba. 3. Pheta litlhaku ka bonngoe bakeng sa phetoho ea "Fokotsa Motsamao" ho ea ho "Motion". Boloka letheba la lamunu le hokahantsoe le "i" ho fihlela le qala ho tlola. 4. Etsa selikalikoe sa lamunu, se potolohang sekwere mme o etse pilisi maemong a fapaneng a sebopeho se tshwanang. Boloka boemo ba sona le motsamao nakong ya phetoho e nngwe le e nngwe. 5. Beha mantsoe a potolohang tseleng e chitja, ebe o fetisetsa litlhaku tsa ona kantle ho nehelana ka foreimi ho gridi ea molumo o halofo. 6. Thala modumo o halofo e le gridi ya matheba ao boholo ba ona bo arabelang letheba le lamunu. E tlohele e hole ho feta mathoko a foreimi pele o senola karete ya ho qetela. 7. Kopanya ho tobetsa, ho fihla ha matheba, tlhoro ea kerafo, liphetoho tsa sebopeho le sehlooho sa ho qetela ho methati e lekantsoeng. Etsa foreimi e le 'ngoe ka methati ho hlahloba lebelo pele ho ho romelloa kantle ho naha ka botlalo. Kerafo le ntlha di lokela ho latela motsamao o tshwanang ho seng jwalo selemo se tla ikutlwa e le sa nnete. Boloka modumo wa lamunu o tsitsitse sebakeng se seng le se seng. Fana ka nako e arohaneng ya mongolo o tswang le o kenang e le hore ditlhaku di se ke tsa kopana. Ha sebopeho se tlatsa skrine, se pharalle ka dikhutlo tsohle tse nne. Bapisa sesupa-tsela, ntlha le mongolo diforeiming tsa pele le tsa ho qetela ho qoba ho duma ha sekgutlo. Mpotse hore na ke tla u fa eng, ebe u mpontša 'mapa oa morethetho le litšoantšo tse 'ne tse sa bonahaleng (toggle, graph, kinetic type, end card) pele u haha video e felletseng.
Ask me for: a short label for the opening toggle, one hero word, a percentage for the graph, the text for the final card, one accent color, and a track with a clear beat.
A 2D motion design film in 16:9. Use a warm off-white canvas, near-black backgrounds, bold typography and one vivid orange accent. The orange dot connects every scene: it starts in the UI, becomes the dot over a letter, traces a spring graph, grows into a shape and returns on the end card. A cursor makes the opening click feel real. Keep the motion sharp and controlled, with small spring overshoots and no dead time.
Banned: stock footage, gradients, glows, particle bursts, random transitions and motion that isn't connected to an element already on screen.
Around 15 seconds, with a visual change on every major beat.
Open: a cursor clicks the orange toggle beside "Reduce Motion". The letters bend and move into place until only "Motion" remains, with the orange dot above the "i".
Spring: the dot jumps away from the word and lands on a graph. Its path draws a spring response, overshoots the target and settles beside a "+22%" callout.
Shape: the dot shoots across a line, grows into an orange circle and fills the frame. A black rounded square rotates inside it, then stretches into a pill. The scene contracts to a single orange dot on black.
Type: words like "SPRINGS", "EASING", "KINETIC TYPE", "3D" and "SOUND" orbit the dot. The circle of type opens out into a field of tiny dots.
Reveal: the halftone field expands and flips to black, revealing the final card: "Opus 5.5", "Motion designer." and "0 keyframes".
Return: the orange dot moves back through the halftone, graph and toggle. Match the final frame to the first so the video loops cleanly.
1. One HTML file, 1920x1080 at 60fps. Compute every visual from time inside seek(t): no CSS transitions, timers or state carried between frames.
2. Use closed-form springs for the toggle, bouncing dot and graph. Draw the graph from the same spring function that moves the dot.
3. Animate letters individually for the "Reduce Motion" to "Motion" transformation. Keep the orange dot attached to the "i" until it begins its jump.
4. Make the orange circle, rotating square and pill different states of the same shape. Preserve its position and motion through each transformation.
5. Place the orbiting words along a circular path, then move their letters outward to hand the frame over to the halftone grid.
6. Draw the halftone as a grid of dots whose sizes respond to the orange dot. Let it grow past the frame edges before revealing the end card.
7. Sync the click, dot landing, graph peak, shape changes and final title to measured beats. Render one frame per beat to check the pacing before the full export.
The graph and dot must follow the same motion or the spring will feel fake. Keep the orange accent consistent across every scene. Give outgoing and incoming text separate timing so letters don't overlap. When a shape fills the screen, scale it past all four corners. Match the cursor, dot and typography in the first and last frames to avoid a loop stutter.
Ask me for the inputs, then show me the beat map and four stills (toggle, graph, kinetic type, end card) before building the full video.
Taelo e nkiloe ho poso @ultimaxbt.
E etse ea hau
Kenya morero oa video, sebopeho, mebala, le lintho tse ling tsohle—fumana tlhahiso e ikhethileng. Ke mahala, 'me data e lula ho sebatli sa hau.
Tlhahiso ea hau
Sephetho se setle ka ho fetisisa se fihlelletsweng ho Claude Opus 5.5 ka boemo bo phahameng ka ho fetisisa ba boiteko.
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Iketsetse livideo tse kang tsena—tse theko e tlase ka makgetlo a 7 ho feta API—ka katoloso ea rona ea Google Chrome.
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