3D predloga
Predloga za izboljšane pozive za 3D-videoposnetke v realnem času z uporabo three.js. Konfigurirano za galerijo Prompt Motion – vstavite svojo zgodbo.
Izboljšan poziv
Zgradite galerija Prompt Motion, na novo zasnovana kot 3D prostor video kartic na ukrivljenih stenah, kot eno samostojno HTML stran s three.js. Slog: Mehka dnevna svetloba in beli prostor v Prompt Motion lastnem slogu: črno-belo, Geist, en oranžen poudarek. Značilen posnetek je umik nazaj, kjer se hodniki kart razvejajo v črke PROMPT MOTION, gledano od zgoraj. Vse usmerite v to smer. Kamera: filmska kamera, ne krmilniki orbite. Vsak posnetek uporablja en poimenovan premik (voziček, žerjav, orbita, potisni mehanizem, ostrenje na stojalu), počasno noter in ven, kamera pa nikoli ne gre skozi geometrijo. Svetloba in materiali: ključna, polnilna in robna svetloba z mehkimi sencami, zemljevid okolja za odseve, megla za globino, fizikalno zasnovani materiali z različno hrapavostjo, tonsko mapiranje ACES. Nič ne sme biti videti kot privzeti material. Gibanje: stvari se odzivajo druga na drugo (kar udarimo, se premakne, kar je blizu, se prižge), poganjajo jih vzmeti ali preprosta fizika, nikoli linearni tweensi. Prepovedano: privzeti materiali in osvetlitev, plavajoče besedilne oznake, žarenje na vsem, počasi vrteč se predmet kot celotna ideja, vse, kar je videti kot tehnološka predstavitev. Posnetki, vsak traja približno tri sekunde: 1. Makro posnetek roba ene karte v mehki svetlobi, nato pa izostritev na videoposnetek predvajanja (pravi plakat s spletnega mesta). 2. Postavitev kartice nazaj: to je ena od stotin kart na nežno ukrivljeni steni, vse se predvajajo; val oranžne svetlobe teče vzdolž stene in vsaka karta se med prehodom rahlo nagne. 3. Dvignite se čez steno: za njo še več sten tvori hodnike. 4. Ena karta se odlepi, s težo zaniha proti kameri in se usede; njen poziv je natisnjen na njeni hrbtni strani in se dvigne kot 3D-črkovna oznaka, vrstica za vrstico. 5. Posnetek z značilnostjo: povlecite daleč nazaj in navzgor, medtem ko oranžna svetloba sledi črki O. 6. Izberite besedno znamko in prompt-motion.com. 1. Ena datoteka HTML, three.js iz CDN-ja, brez koraka gradnje. Vse modelirajte v kodi; brez prenesenih modelov in brez tekstur, razen video plakatov za kartice, ki jih je na voljo na spletnem mestu. 2. Uporabite MeshPhysicalMaterial, okolje PMREM iz RoomEnvironment, mehke sence, tonsko mapiranje ACES in glajenje robov. Globinsko ostrino dodajte le tistim posnetkom, ki jo potrebujejo. 3. Na prenosniku držite 60 sličic na sekundo. 4. Dodajte način upodabljanja, kjer se vsak okvir izračuna glede na čas (naključnost semen, brez ure), da ga je mogoče s Playwright zajeti v MP4 pri 1920 x 1080. 5. Zajemite en kader na posnetek, si ga oglejte in popravite vse, kar je ravno, poševno, obrezano ali težko berljivo. Nastavite pristranskost senc, sicer bodo površine dobile črtaste akne. Naj bodo bližnje in daljne ravnine tesne, sicer bodo oddaljene površine utripale. Dodajte vsako naključno število, sicer se upodobitev ne bo ujemala s predogledom. V nekaj vrsticah opišite značilni posnetek in seznam posnetkov, nato pa ga sestavite, ne da bi me karkoli drugega vprašali. Dajte mi datoteko HTML in 20-sekundni MP4 posnetek, posnet z načinom?render.
Build the Prompt Motion gallery, reimagined as a 3D space of video cards on curved walls, as one self-contained HTML page with three.js.
Style: soft daylight and white space in Prompt Motion's own: black and white, Geist, one orange accent.
The signature shot is the pull back where the corridors of cards resolve into the letters PROMPT MOTION seen from above. Build everything toward it.
Camera: a film camera, not orbit controls. Every shot uses one named move (dolly, crane, orbit, push-in, rack focus), eased in and out, and the camera never passes through geometry.
Light and materials: a key, fill and rim light with soft shadows, an environment map for reflections, fog for depth, physically based materials with varied roughness, ACES tone mapping. Nothing should look like a default material.
Motion: things react to each other (what's hit moves, what's near lights up), driven by springs or simple physics, never linear tweens.
Banned: default materials and lighting, floating text labels, glows on everything, a slowly spinning object as the whole idea, anything that looks like a tech demo.
Shots, about three seconds each:
1. Macro on the edge of one card in soft light, then rack focus onto its playing video (a real poster from the site). 2. Dolly back: it's one of hundreds of cards on a gently curved wall, all playing; a wave of orange light runs along the wall and each card tilts slightly as it passes. 3. Crane up and over the wall: behind it, more walls form corridors. 4. One card unhinges, swings toward the camera with weight and settles; its prompt is printed on its back and lifts off as 3D type, line by line. 5. The signature shot: pull far back and up while the orange light traces the O. 6. Settle on the wordmark and prompt-motion.com.
1. One HTML file, three.js from a CDN, no build step. Model everything in code; no downloaded models, and no textures except the site's own video posters for the cards.
2. Use MeshPhysicalMaterial, a PMREM environment from RoomEnvironment, soft shadows, ACES tone mapping and antialiasing. Add depth of field only on shots that need it.
3. Hold 60fps on a laptop.
4. Add a ?render mode where every frame is computed from time (seeded randomness, no clock), so it can be captured with Playwright into an MP4 at 1920x1080.
5. Capture one frame per shot, look at it, and fix anything flat, aliased, clipping or hard to read.
Set shadow bias, or surfaces get striped acne. Keep near and far planes tight, or distant surfaces flicker. Seed every random number, or the render won't match the preview.
Describe the signature shot and the shot list in a few lines, then build it without asking me anything else. Give me the HTML file and a 20-second MP4 captured with the ?render mode.
Najboljši rezultat: Claude Opus 5.5 z največjo stopnjo napora. Predloga: Prompt Motion; video: zagon brez urejanja.
Naredi tak video
Z našo razširitvijo za Google Chrome lahko sami ustvarite takšne videoposnetke – 7-krat ceneje kot prek API-ja.. Deluje s Claude prek MCP: vi opišete nalogo, razširitev pa poskrbi za postopek generiranja od poziva do končne datoteke. Generira videoposnetke, jih sestavi, jim doda glas in jih prevede.





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