Dongosolo loyenda la madontho a lalanje
Pempho
Ndifunseni: chizindikiro chachifupi cha toggle yotsegulira, liwu limodzi la ngwazi, peresenti ya graph, mawu a khadi lomaliza, mtundu umodzi wa mawu, ndi nyimbo yokhala ndi kamvekedwe komveka bwino. Kanema wa kapangidwe ka 2D mu 16:9. Gwiritsani ntchito nsalu yofunda yoyera pang'ono, maziko akuda, zilembo zolimba komanso mawu amodzi a lalanje owala. Dothi la lalanje limalumikiza chithunzi chilichonse: limayamba mu UI, limakhala dontho pamwamba pa chilembo, limatsata chithunzi cha kasupe, limakula kukhala mawonekedwe ndikubwerera pa khadi lomaliza. Cholozera chimapangitsa kuti kudina koyambira kumveke ngati kwenikweni. Sungani mayendedwewo akuthwa komanso olamulidwa, ndi ma spring overshoots ang'onoang'ono komanso osataya nthawi. Zoletsedwa: zithunzi za stock, gradients, glowing, tinthu tating'onoting'ono tophulika, kusintha kosasinthika ndi mayendedwe omwe sanalumikizidwe ndi chinthu chomwe chili kale pazenera. Pafupifupi masekondi 15, ndi kusintha kwa mawonekedwe pa kugunda kulikonse kwakukulu. Tsegulani: cholozera chimadina batani lalanje pafupi ndi "Reduce Motion". Zilembozo zimapinda ndikusuntha pamalo ake mpaka "Motion" yokha ikatsala, ndi kadontho ka lalanje pamwamba pa "i". Kasupe: kadontho kamadumpha kuchoka pa liwulo ndikugwera pa graph. Njira yake imakoka yankho la kasupe, imadutsa cholinga ndikukhazikika pafupi ndi "+22%". Mawonekedwe: kadontho kameneka kamatuluka pamzere, kamakula n’kukhala ngati bwalo lalanje ndipo kamadzaza chimangocho. Bwalo lakuda lozungulira limazungulira mkati mwake, kenako n’kutambasuka n’kukhala piritsi. Chithunzicho chimapindika n’kukhala kadontho kamodzi ka lalanje pa kadontho kakuda. Lembani: mawu ngati "SPRINGS", "EASING", "KINETIC TYPE", "3D" ndi "SOUND" amazungulira dontho. Bwalo la mtundu limatseguka m'munda wa madontho ang'onoang'ono. Kuwulula: gawo la halftone limakula ndikutembenuka kukhala lakuda, ndikuwulula khadi lomaliza: " Opus 5.5 ", "Motion designer." ndi "0 keyframes". Kubwerera: kadontho ka lalanje kamabwerera mmbuyo kudzera mu halftone, graph ndi toggle. Gwirizanitsani chimango chomaliza ndi choyamba kuti kanemayo azungulira bwino. 1. Fayilo imodzi HTML, 1920x1080 pa 60fps. Werengani zonse zomwe zawoneka kuchokera nthawi mkati mwa seek(t): palibe kusintha CSS, nthawi kapena momwe zinthu zimayendera pakati pa mafelemu. 2. Gwiritsani ntchito masipulingi otsekedwa pa toggle, buuncing dot ndi graph. Jambulani graph kuchokera ku ntchito yomweyo ya masika yomwe imasuntha dontho. 3. Konzani zilembo payekhapayekha kuti musinthe "Kuchepetsa Kuyenda" kukhala "Kuyenda". Sungani kadontho ka lalanje kolumikizidwa ndi "i" mpaka katayamba kulumpha. 4. Pangani bwalo lalanje, lozungulira la sikweya ndi piritsi m'mawonekedwe osiyanasiyana ofanana. Sungani malo ake ndi mayendedwe ake pakusintha kulikonse. 5. Ikani mawu ozungulira m'njira yozungulira, kenako sunthani zilembo zawo panja kuti mupereke chimangocho ku gridi ya halftone. 6. Jambulani halftone ngati gridi ya madontho omwe kukula kwake kumayankha dontho lalanje. Lolani kuti likule kupitirira m'mphepete mwa chimango musanawonetse khadi lomaliza. 7. Gwirizanitsani kudina, kutsetsereka kwa madontho, kuchuluka kwa graph, kusintha kwa mawonekedwe ndi mutu womaliza ku ma beats oyezedwa. Perekani chimango chimodzi pa beats kuti muwone momwe zinthu zilili musanatumize zonse. Girafu ndi kadontho ziyenera kutsatira mayendedwe omwewo apo ayi kasupe adzaoneka ngati wabodza. Sungani mawu a lalanje ofanana pagawo lililonse. Perekani nthawi yosiyana pakati pa mawu otuluka ndi obwera kuti zilembo zisagwirizane. Chithunzi chikadzaza pazenera, chikwezeni kudutsa ngodya zonse zinayi. Gwirizanitsani cholozera, kadontho ndi kalembedwe m'mafelemu oyamba ndi omaliza kuti mupewe kugwedezeka kwa kuzungulira. Mundifunse zomwe mwalemba, kenako mundiwonetse mapu a nyimbo ndi zithunzi zinayi (kusintha, graph, kinetic type, end card) musanapange kanemayo yonse.
Ask me for: a short label for the opening toggle, one hero word, a percentage for the graph, the text for the final card, one accent color, and a track with a clear beat.
A 2D motion design film in 16:9. Use a warm off-white canvas, near-black backgrounds, bold typography and one vivid orange accent. The orange dot connects every scene: it starts in the UI, becomes the dot over a letter, traces a spring graph, grows into a shape and returns on the end card. A cursor makes the opening click feel real. Keep the motion sharp and controlled, with small spring overshoots and no dead time.
Banned: stock footage, gradients, glows, particle bursts, random transitions and motion that isn't connected to an element already on screen.
Around 15 seconds, with a visual change on every major beat.
Open: a cursor clicks the orange toggle beside "Reduce Motion". The letters bend and move into place until only "Motion" remains, with the orange dot above the "i".
Spring: the dot jumps away from the word and lands on a graph. Its path draws a spring response, overshoots the target and settles beside a "+22%" callout.
Shape: the dot shoots across a line, grows into an orange circle and fills the frame. A black rounded square rotates inside it, then stretches into a pill. The scene contracts to a single orange dot on black.
Type: words like "SPRINGS", "EASING", "KINETIC TYPE", "3D" and "SOUND" orbit the dot. The circle of type opens out into a field of tiny dots.
Reveal: the halftone field expands and flips to black, revealing the final card: "Opus 5.5", "Motion designer." and "0 keyframes".
Return: the orange dot moves back through the halftone, graph and toggle. Match the final frame to the first so the video loops cleanly.
1. One HTML file, 1920x1080 at 60fps. Compute every visual from time inside seek(t): no CSS transitions, timers or state carried between frames.
2. Use closed-form springs for the toggle, bouncing dot and graph. Draw the graph from the same spring function that moves the dot.
3. Animate letters individually for the "Reduce Motion" to "Motion" transformation. Keep the orange dot attached to the "i" until it begins its jump.
4. Make the orange circle, rotating square and pill different states of the same shape. Preserve its position and motion through each transformation.
5. Place the orbiting words along a circular path, then move their letters outward to hand the frame over to the halftone grid.
6. Draw the halftone as a grid of dots whose sizes respond to the orange dot. Let it grow past the frame edges before revealing the end card.
7. Sync the click, dot landing, graph peak, shape changes and final title to measured beats. Render one frame per beat to check the pacing before the full export.
The graph and dot must follow the same motion or the spring will feel fake. Keep the orange accent consistent across every scene. Give outgoing and incoming text separate timing so letters don't overlap. When a shape fills the screen, scale it past all four corners. Match the cursor, dot and typography in the first and last frames to avoid a loop stutter.
Ask me for the inputs, then show me the beat map and four stills (toggle, graph, kinetic type, end card) before building the full video.
Pempho lochokera kwa positi @ultimaxbt.
- Chitsanzo
- Opus 5.5
- Dulani
- HTML
- Yofalitsidwa
Pangani kanema ngati uyu
Pangani makanema ngati awa nokha—otsika mtengo ka 7 kuposa API—ndi Google Chrome extension yathu.. Imagwira ntchito ndi Claude kudzera mu MCP: mumafotokoza ntchitoyo, ndipo chowonjezeracho chimagwira ntchito yopanga kuyambira pa prompt mpaka pafayilo yomalizidwa. Imapanga makanema, kuwasonkhanitsa, kuwalankhula, ndikumasulira.
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