Chitsanzo cha 3D
Chitsanzo cha malangizo abwino a makanema a 3D omwe amagwiritsidwa ntchito nthawi yeniyeni pogwiritsa ntchito three.js. Yakonzedwa kuti igwiritsidwe ntchito pa Prompt Motion gallery—ikani nkhani yanu.
Kulimbikitsa Kowonjezereka
Pangani malo owonetsera zithunzi Prompt Motion, omwe adakonzedwanso ngati malo a 3D a makadi a kanema pamakoma okhota, ngati tsamba limodzi HTML lokha lokhala ndi three.js. Kalembedwe: kuwala kwa dzuwa kofewa ndi malo oyera mu Prompt Motion 's own: wakuda ndi woyera, Geist, kalembedwe kamodzi ka lalanje. Chithunzi chosonyeza chizindikiro ndi kukokera kumbuyo komwe makonde a makadi amalowa m'malembo a PROMPT MOTION omwe akuwoneka kuchokera pamwamba. Pangani chilichonse molunjika. Kamera: kamera yojambulira filimu, osati yowongolera kuzungulira. Chithunzi chilichonse chimagwiritsa ntchito kusuntha kamodzi kotchedwa (dolly, crane, orbit, push-in, rack focus), komwe kumalowa ndi kutuluka mosavuta, ndipo kamera sidutsa mu geometry. Kuwala ndi zinthu: kiyi, kudzaza ndi kuwala kwa m'mphepete mwa galasi ndi mithunzi yofewa, mapu owonetsera chilengedwe, chifunga cha kuya, zinthu zozikidwa pa thupi zokhala ndi makulidwe osiyanasiyana, mapu a ACES tone. Palibe chomwe chiyenera kuoneka ngati chinthu chokhazikika. Kusuntha: zinthu zimakumana (zomwe zimagundana, zomwe zimayandikira kuwala), zoyendetsedwa ndi masika kapena fizikisi yosavuta, osati mizere iwiri. Zoletsedwa: zipangizo ndi magetsi okhazikika, zilembo zolembedwa zoyandama, kuwala pa chilichonse, chinthu chozungulira pang'onopang'ono ngati lingaliro lonse, chilichonse chomwe chikuwoneka ngati chiwonetsero chaukadaulo. Kuwombera, pafupifupi masekondi atatu chilichonse: 1. Macro m'mphepete mwa khadi limodzi mu kuwala kofewa, kenako jambulani kanema wake (positi yeniyeni kuchokera patsamba lino). 2. Dolly kumbuyo: ndi imodzi mwa makadi mazana ambiri pakhoma lopindika pang'ono, onse akusewera; mafunde a kuwala kwa lalanje akuyenda pakhoma ndipo khadi lililonse limapendekeka pang'ono likamadutsa. 3. Kokani pamwamba pa khoma: kumbuyo kwake, makoma ambiri amapanga makonde. 4. Khadi limodzi limatseguka, limatembenukira ku kamera ndi kulemera kwake ndikukhazikika; cholembera chake chimasindikizidwa kumbuyo kwake ndikunyamuka ngati mtundu wa 3D, mzere ndi mzere. 5. Chithunzi chodziwika: kokerani kumbuyo kwambiri ndikukwera pamene kuwala kwa lalanje kukutsatira O. 6. Khazikani pa wordmark ndi prompt-motion.com. 1. Fayilo imodzi HTML, three.js ochokera ku CDN, palibe sitepe yomangira. Yerekezerani chilichonse mu code; palibe ma model omwe adatsitsidwa, ndipo palibe mawonekedwe kupatula makanema a tsamba lawebusayiti omwe ali ndi makadi. 2. Gwiritsani ntchito MeshPhysicalMaterial, malo a PMREM ochokera ku RoomEnvironment, mithunzi yofewa, ACES tone mapping ndi antialiasing. Onjezani kuzama kwa malo pokhapokha pazithunzi zomwe zimafunikira. 3. Gwirani 60fps pa laputopu. 4. Onjezani mawonekedwe a?render pomwe chimango chilichonse chimawerengedwa kuchokera nthawi (kusankhana kwa mbewu, palibe wotchi), kuti chijambulidwe ndi Playwright mu MP4 pa 1920x1080. 5. Jambulani chimango chimodzi pa chithunzi chilichonse, chiyang'aneni, ndikukonza chilichonse chosalala, chobisika, chodulidwa kapena chovuta kuwerenga. Konzani mthunzi, kapena pamalopo padzakhala ziphuphu zokhala ndi mizere. Sungani pafupi ndi kutali molimba, kapena malo akutali aziwala. Ikani nambala iliyonse mwachisawawa, apo ayi mawonekedwewo sangagwirizane ndi chiwonetserocho. Fotokozani chithunzi chodziwika bwino ndi mndandanda wa zithunzi m'mizere ingapo, kenako mupange popanda kundifunsa china chilichonse. Ndipatseni fayilo HTML ndi MP4 ya masekondi 20 yojambulidwa ndi?render mode.
Build the Prompt Motion gallery, reimagined as a 3D space of video cards on curved walls, as one self-contained HTML page with three.js.
Style: soft daylight and white space in Prompt Motion's own: black and white, Geist, one orange accent.
The signature shot is the pull back where the corridors of cards resolve into the letters PROMPT MOTION seen from above. Build everything toward it.
Camera: a film camera, not orbit controls. Every shot uses one named move (dolly, crane, orbit, push-in, rack focus), eased in and out, and the camera never passes through geometry.
Light and materials: a key, fill and rim light with soft shadows, an environment map for reflections, fog for depth, physically based materials with varied roughness, ACES tone mapping. Nothing should look like a default material.
Motion: things react to each other (what's hit moves, what's near lights up), driven by springs or simple physics, never linear tweens.
Banned: default materials and lighting, floating text labels, glows on everything, a slowly spinning object as the whole idea, anything that looks like a tech demo.
Shots, about three seconds each:
1. Macro on the edge of one card in soft light, then rack focus onto its playing video (a real poster from the site). 2. Dolly back: it's one of hundreds of cards on a gently curved wall, all playing; a wave of orange light runs along the wall and each card tilts slightly as it passes. 3. Crane up and over the wall: behind it, more walls form corridors. 4. One card unhinges, swings toward the camera with weight and settles; its prompt is printed on its back and lifts off as 3D type, line by line. 5. The signature shot: pull far back and up while the orange light traces the O. 6. Settle on the wordmark and prompt-motion.com.
1. One HTML file, three.js from a CDN, no build step. Model everything in code; no downloaded models, and no textures except the site's own video posters for the cards.
2. Use MeshPhysicalMaterial, a PMREM environment from RoomEnvironment, soft shadows, ACES tone mapping and antialiasing. Add depth of field only on shots that need it.
3. Hold 60fps on a laptop.
4. Add a ?render mode where every frame is computed from time (seeded randomness, no clock), so it can be captured with Playwright into an MP4 at 1920x1080.
5. Capture one frame per shot, look at it, and fix anything flat, aliased, clipping or hard to read.
Set shadow bias, or surfaces get striped acne. Keep near and far planes tight, or distant surfaces flicker. Seed every random number, or the render won't match the preview.
Describe the signature shot and the shot list in a few lines, then build it without asking me anything else. Give me the HTML file and a 20-second MP4 captured with the ?render mode.
Zotsatira zabwino kwambiri: Claude Opus 5.5 yokhala ndi mphamvu zambiri. Template by Prompt Motion; kanema: yambitsani popanda kusintha.
Pangani kanema ngati uyu
Pangani makanema ngati awa nokha—otsika mtengo ka 7 kuposa API—ndi Google Chrome extension yathu.. Imagwira ntchito ndi Claude kudzera mu MCP: mumafotokoza ntchitoyo, ndipo chowonjezeracho chimagwira ntchito yopanga kuyambira pa prompt mpaka pafayilo yomalizidwa. Imapanga makanema, kuwasonkhanitsa, kuwalankhula, ndikumasulira.





Automation — MCP для Google Flow, Google Vids и Claude
TikTok Symphony Creative Studio MCP Claude Code
SeedFlow — Seedance 2.5 в Dreamina, Qwen-Audio-3.1-TTS и Claude MCP