Promoasje fan UGC-advertinsjegenerator
Oanfraach
Freegje my om: de produktnamme en in belofte fan ien rigel, 3 oant 5 UI-mominten om te sjen litten, ien aksintkleur, 10 oant 20 echte fertikale klips dy't ik haw, en in royaltyfrij ferske mei in dúdlike drop (bygelyks Mixkit, fergees foar kommersjeel gebrûk). Heechweardige minimalisme. Ien idee per opname, in protte lege romte, ien aksintkleur, ien skjinne sûnder (Geist of Inter) mei strakke tracking. Maskearre type-ûntbleatings, oerienkomsten, ien glêde kamerataal. Allinnich echte bylden, nea plakhâlderkaarten. Gjin punten yn tekst op it skerm. Ferbean: skokgolfringen, dieltsjebursts, RGB-split, kameratrillingen, lensflares, neongloed, rasterflieren, knipperjende eftergrûnen, stuiterjende fersnelling. 10 maten op 120 BPM, 2 sekonden elk. Maat 1: de hook lânet wurd foar wurd op 'e beats. Balk 2: ien hookwurd feroaret yn 'e produkt-UI. In kursor typt en klikt. De drip: in sirkel iepenet him út 'e knop yn in tsjustere sêne. Dan ien beweging per balke: in muorre fan echte klips mei in scanline en 3 winners, de kaaiútfier as grut lettertype, in 3D-karrousel fan echte fideo's mei flierrefleksjes en in bewegingswazige whip op ien heldeklip, de held yn in tillefoan neist in paniel dat nei resultaten wikselt, grutte statistiken oer push-cuts, in 3-wurd ticker, in logo-iepenbiering, in fade nei swart. 1. Ien HTML bestân op 1920x1080. Elke styl wurdt berekkene fan tiid binnen http:// window.seek(t): gjin CSS animaasjes, gjin timers, gjin steat tusken frames. 2. Echte fideo: ekstrahearje klips nei 30fps JPEG-sekwinsjes mei ffmpeg en wikselje ôfbyldingsboarnen per frame. sykje wachtet op it dekodearjen fan 'e ôfbylding. 3. Analysearje it ferske mei numpy: tempo, beatgrid, enerzjy per maat, de drop. Kalibrearje it grid nei de echte kickhits. Elke cut sit op in downbeat, elke UI-hit op in beat. 4. Renderje mei Playwright: 3 subframes per frame by t minus, by en plus 1/240s, en mingje dan mei ffmpeg tmix foar echte bewegingsonscherpte by 60fps. 5. Plak elk lûdseffekt sadat de mjitten pyk, net it begjin fan it bestân, op it barren lânet. Hâld de effekten stil ûnder de muzyk. Lûdnorm oant -14 LUFS. 6. Undersykje 20 of mear frames foar de folsleine render. Ferbetterje alles dat rommelich, oerlappend of lestich te lêzen is. Stel nea opasiteit of filter yn op in preserve-3d-elemint, om't it flak wurdt en beide kanten sichtber binne. Fervaag ynstee de wrapper. Mjit de posysjes fan eleminten by runtime foar oerienkomstbesunigingen. Brûk allinich muzyk en lûdseffekten wêrfan de lisinsje kommersjeel gebrûk tastean. Freegje my om de ynput, en lit my dan in storyboard sjen mei elke timing op it beatraster foardat jo koade skriuwe.
Ask me for: the product name and a one-line promise, 3 to 5 UI moments to show, one accent color, 10 to 20 real vertical clips I own, and a royalty-free song with a clear drop (e.g. Mixkit, free for commercial use).
High-end minimal. One idea per shot, lots of empty space, one accent color, one clean sans (Geist or Inter) with tight tracking. Masked type reveals, match cuts, one smooth camera language. Real footage only, never placeholder cards. No full stops in on-screen text.
Banned: shockwave rings, particle bursts, RGB split, camera shake, lens flares, neon glows, grid floors, flashing backgrounds, bouncy easing.
10 bars at 120 BPM, 2 seconds each.
Bar 1: the hook lands word by word on the beats.
Bar 2: one hook word morphs into the product UI. A cursor types and clicks.
The drop: a circle opens out of the button into a dark scene.
Then one move per bar: a wall of real clips with a scan line and 3 winners, the key output as big type, a 3D carousel of real videos with floor reflections and a motion-blurred whip onto one hero clip, the hero in a phone next to a panel that flips into results, big stats on push cuts, a 3-word ticker, a logo reveal, a fade to black.
1. One HTML file at 1920x1080. Every style is computed from time inside
http://
window.seek(t): no CSS animations, no timers, no state between frames.
2. Real video: extract clips to 30fps JPEG sequences with ffmpeg and swap img sources per frame. seek awaits the image decodes.
3. Analyze the song with numpy: tempo, beat grid, energy per bar, the drop. Calibrate the grid to the real kick hits. Every cut sits on a downbeat, every UI hit on a beat.
4. Render with Playwright: 3 subframes per frame at t minus, at, and plus 1/240s, then blend with ffmpeg tmix for real motion blur at 60fps.
5. Place each sound effect so its measured peak, not its file start, lands on the event. Keep the effects quiet under the music. Loudnorm to -14 LUFS.
6. Probe 20 or more frames before the full render. Fix anything cluttered, overlapping or hard to read.
Never set opacity or filter on a preserve-3d element, because it flattens and both faces show. Fade its wrapper instead. Measure element positions at runtime for match cuts. Only use music and sound effects whose license allows commercial use.
Ask me for the inputs, then show me a storyboard with every timing on the beat grid before you write any code.
Oanfraach nommen fan peal @twoclipping.
- Model
- Opus 5.5
- Steapelje
- HTML + Playwright
- Publisearre
Meitsje in fideo lykas dit
Meitsje sels fideo's lykas dizze - 7 kear goedkeaper as de API - mei ús Google Chrome útwreiding.. Wurket mei Claude fia MCP: jo beskriuwe de taak, en de útwreiding behannelet it generaasjeproses fan 'e prompt oant it foltôge bestân. It genereart fideo's, set se gear, sprekt se út en oerset se.
Automation — MCP для Google Flow, Google Vids и Claude
TikTok Symphony Creative Studio MCP Claude Code
SeedFlow — Seedance 2.5 в Dreamina, Qwen-Audio-3.1-TTS и Claude MCP